Factory systems

Sandustry Automation Guide

Automation in Sandustry is a logistics problem wrapped in falling-sand physics. The official description calls out conveyors, filters, drones, pipes and pumps; the best early factories make each transport decision visible before they chase maximum throughput.

The core automation tools

Factory tool

Conveyors

Start with visible, predictable transport. A short belt that you can read is more valuable than a sprawling line you cannot debug.

Factory tool

Filters

Separate materials before they reach the wrong machine. Filtering is the bridge between a mixed resource pile and a repeatable factory.

Factory tool

Pipes & pumps

Liquids and gases create different routing problems from loose solids. Reserve space for pressure, flow and overflow before the plant is full.

Factory tool

Drones

Use flexible transport for awkward gaps or remote production rather than replacing every simple belt with a more expensive solution.

Production-line planning

  1. Name the input, transformation and output before placing the first machine.
  2. Keep raw-material intake, processing and finished output in separate readable zones.
  3. Leave a service corridor so one blocked belt does not force a complete rebuild.
  4. Test one loop with a small amount of material before scaling it across the factory.
Do not optimize the wrong bottleneck: a faster machine cannot fix a resource that arrives in bursts, a belt that clogs with sand or a pump that has no stable input.

Sources

The tool list and automation premise are checked against the Steam listing, the official Sandustry site and the official demo page.